Sunday, September 25, 2011

Sound Design - Blog #3










In this ending scene from Spiderman 1, MJ and Peter Parker are talking to each other in close proximity. The dialogue is very prominent and the background noise (casual sounds such as wind blowing and birds chirping) is very low. This creates a sense of flat space, where we are only focused on the dialogue from the two central characters. During the scene, Peter voices his thoughts in-between the dialogue while he and MJ are on screen. Only the audience can hear this voice over, so it is an example of a non-diegetic sound element, which guides the audience through the main character’s feelings in the scene. In the last shots with Spiderman swinging through the city, semantic sounds are used to represent his swinging from building to building. When he gets close to the camera, we hear an exaggerated WOOSH. Also, whenever he shoots a web, even in the far shots, we hear the sound of the web being shot, which is also an example of a semantic sound element. The purpose of these sounds is to give us a further sense of movement in an environment where we could not easily hear any type of sound coming from an individual. The music through the scene also rises and falls with the emotion and dialogue, culminating in an intense orchestration to close the movie. 

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